ll.SetTexture(Texture: string, Face: number) : ()
Applies Texture to Face of prim. Texture may be a UUID or name of a texture in prim inventory. If Face is ALL_SIDES, set the texture on all faces.
ll.SetTexture('test', 10)
{
"def": "func",
"desc": "Applies Texture to Face of prim.\nTexture may be a UUID or name of a texture in prim inventory.\nIf Face is ALL_SIDES, set the texture on all faces.",
"energy": 10,
"sleep": 0,
"pure": false,
"link": "https://wiki.secondlife.com/wiki/LlSetTexture",
"name": "SetTexture",
"signatures": [
{
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
"()"
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "Texture",
"desc": "",
"type": [
"string"
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "Face",
"desc": "",
"type": [
"integer",
"number"
],
"variadic": false,
"optional": false
}
]
}
]
}