ll.SetHoverHeight(Height: number, Water: number, Tau: number) : ()
Critically damps a physical object to a Height (either above ground level or above the higher of land and water if water == TRUE). Do not use with vehicles. Use llStopHover to stop hovering.
ll.SetHoverHeight(3.14, 12, 3.14)
{
"def": "func",
"desc": "Critically damps a physical object to a Height (either above ground level or above the higher of land and water if water == TRUE).\nDo not use with vehicles. Use llStopHover to stop hovering.",
"energy": 10,
"sleep": 0,
"pure": false,
"link": "https://wiki.secondlife.com/wiki/LlSetHoverHeight",
"name": "SetHoverHeight",
"signatures": [
{
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
"()"
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "Height",
"desc": "Distance above the ground.",
"type": [
"number"
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "Water",
"desc": "Boolean, if TRUE then hover above water too.",
"type": [
"integer",
"number"
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "Tau",
"desc": "Seconds to critically damp in.",
"type": [
"number"
],
"variadic": false,
"optional": false
}
]
}
]
}