ll.SetCameraAtOffset

ll.SetCameraAtOffset(Offset: vector) : ()

Sets the camera used in this object, at offset, if an avatar sits on it. Sets the offset that an avatar's camera will be moved to if the avatar sits on the object.

Example

ll.SetCameraAtOffset(vector(1,1,1))
{
  "def": "func",
  "desc": "Sets the camera used in this object, at offset, if an avatar sits on it.\nSets the offset that an avatar's camera will be moved to if the avatar sits on the object.",
  "energy": 10,
  "sleep": 0,
  "pure": false,
  "link": "https://wiki.secondlife.com/wiki/LlSetCameraAtOffset",
  "name": "SetCameraAtOffset",
  "signatures": [
    {
      "result": [
        {
          "name": "",
          "def": "result",
          "desc": "",
          "variadic": false,
          "type": [
            "()"
          ],
          "optional": false
        }
      ],
      "args": [
        {
          "def": "arg",
          "name": "Offset",
          "desc": "",
          "type": [
            "vector"
          ],
          "variadic": false,
          "optional": false
        }
      ]
    }
  ]
}

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