ll.ResetAnimationOverride

ll.ResetAnimationOverride(AnimationState: string) : ()

Resets the animation of the specified animation state to the default value. If animation state equals "ALL", then all animation states are reset.

Example

ll.ResetAnimationOverride('test')
{
  "def": "func",
  "desc": "Resets the animation of the specified animation state to the default value.\nIf animation state equals \"ALL\", then all animation states are reset.",
  "energy": 10,
  "sleep": 0,
  "pure": false,
  "link": "https://wiki.secondlife.com/wiki/LlResetAnimationOverride",
  "name": "ResetAnimationOverride",
  "signatures": [
    {
      "result": [
        {
          "name": "",
          "def": "result",
          "desc": "",
          "variadic": false,
          "type": [
            "()"
          ],
          "optional": false
        }
      ],
      "args": [
        {
          "def": "arg",
          "name": "AnimationState",
          "desc": "",
          "type": [
            "string"
          ],
          "variadic": false,
          "optional": false
        }
      ]
    }
  ]
}

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