ll.ResetAnimationOverride (AnimationState: string) -> ()Resets the animation of the specified animation state to the default value. If animation state equals "ALL", then all animation states are reset.
ll.ResetAnimationOverride('test')
{
"def": "func",
"desc": "Resets the animation of the specified animation state to the default value.\nIf animation state equals \"ALL\", then all animation states are reset.",
"energy": 10,
"sleep": 0,
"must_use": false,
"link": "https://wiki.secondlife.com/wiki/LlResetAnimationOverride",
"private": false,
"takesSelf": false,
"name": "ResetAnimationOverride",
"signatures": [
{
"def": "signature",
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
{
"def": "simple",
"value": "()"
}
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "AnimationState",
"desc": "",
"type": [
{
"def": "simple",
"value": "string"
}
],
"variadic": false,
"optional": false
}
]
}
]
}