ll.LookAt(Target: vector, Strength: number, Damping: number) : ()
Cause object name to point its forward axis towards Target, at a force controlled by Strength and Damping. Good Strength values are around half the mass of the object and good Damping values are less than 1/10th of the Strength. Asymmetrical shapes require smaller Damping. A Strength of 0.0 cancels the look at.
ll.LookAt(vector(1,1,1), 3.14, 3.14)
{
"def": "func",
"desc": "Cause object name to point its forward axis towards Target, at a force controlled by Strength and Damping.\nGood Strength values are around half the mass of the object and good Damping values are less than 1/10th of the Strength.\nAsymmetrical shapes require smaller Damping. A Strength of 0.0 cancels the look at.",
"energy": 10,
"sleep": 0,
"pure": false,
"link": "https://wiki.secondlife.com/wiki/LlLookAt",
"name": "LookAt",
"signatures": [
{
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
"()"
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "Target",
"desc": "",
"type": [
"vector"
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "Strength",
"desc": "",
"type": [
"number"
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "Damping",
"desc": "",
"type": [
"number"
],
"variadic": false,
"optional": false
}
]
}
]
}