ll.LinkSitTarget(LinkNumber: number, Offset: vector, Rotation: quaternion) : ()
Set the sit location for the linked prim(s). If Offset == <0,0,0> clear it. Set the sit location for the linked prim(s). The sit location is relative to the prim's position and rotation.
ll.LinkSitTarget(5, vector(1,1,1), quaternion(0,0,0,1))
{
"def": "func",
"desc": "Set the sit location for the linked prim(s). If Offset == <0,0,0> clear it.\nSet the sit location for the linked prim(s). The sit location is relative to the prim's position and rotation.",
"energy": 10,
"sleep": 0,
"pure": false,
"link": "https://wiki.secondlife.com/wiki/LlLinkSitTarget",
"name": "LinkSitTarget",
"signatures": [
{
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
"()"
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "LinkNumber",
"desc": "Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag of the prim.",
"type": [
"integer",
"number"
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "Offset",
"desc": "Position for the sit target, relative to the prim's position.",
"type": [
"vector"
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "Rotation",
"desc": "Rotation (relative to the prim's rotation) for the avatar.",
"type": [
"quaternion"
],
"variadic": false,
"optional": false
}
]
}
]
}