ll.GetScriptState(ScriptName: string) : number
Returns TRUE if the script named is running. Returns TRUE if ScriptName is running.
ll.GetScriptState('test')
{
"def": "func",
"desc": "Returns TRUE if the script named is running.\nReturns TRUE if ScriptName is running.",
"energy": 10,
"sleep": 0,
"pure": true,
"link": "https://wiki.secondlife.com/wiki/LlGetScriptState",
"name": "GetScriptState",
"signatures": [
{
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
"number"
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "ScriptName",
"desc": "",
"type": [
"string"
],
"variadic": false,
"optional": false
}
]
}
]
}