ll.GetRot () -> quaternionReturns the rotation relative to the region's axes. Returns the rotation.
ll.GetRot()
{
"def": "func",
"desc": "Returns the rotation relative to the region's axes.\nReturns the rotation.",
"energy": 10,
"sleep": 0,
"must_use": true,
"link": "https://wiki.secondlife.com/wiki/LlGetRot",
"private": false,
"takesSelf": false,
"name": "GetRot",
"signatures": [
{
"def": "signature",
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
{
"def": "simple",
"value": "quaternion"
}
],
"optional": false
}
],
"args": []
}
]
}