ll.FleeFrom

ll.FleeFrom(Source: vector, Distance: number, Options: list) : ()

Flee from a point. Directs a character (llCreateCharacter) to keep away from a defined position in the region or adjacent regions.

Example

ll.FleeFrom(vector(1,1,1), 3.14, {})
{
  "def": "func",
  "desc": "Flee from a point.\nDirects a character (llCreateCharacter) to keep away from a defined position in the region or adjacent regions.",
  "energy": 10,
  "sleep": 0,
  "pure": true,
  "link": "https://wiki.secondlife.com/wiki/LlFleeFrom",
  "name": "FleeFrom",
  "signatures": [
    {
      "result": [
        {
          "name": "",
          "def": "result",
          "desc": "",
          "variadic": false,
          "type": [
            "()"
          ],
          "optional": false
        }
      ],
      "args": [
        {
          "def": "arg",
          "name": "Source",
          "desc": "Global coordinate from which to flee.",
          "type": [
            "vector"
          ],
          "variadic": false,
          "optional": false
        },
        {
          "def": "arg",
          "name": "Distance",
          "desc": "Distance in meters to flee from the source.",
          "type": [
            "number"
          ],
          "variadic": false,
          "optional": false
        },
        {
          "def": "arg",
          "name": "Options",
          "desc": "No options available at this time.",
          "type": [
            "list"
          ],
          "variadic": false,
          "optional": false
        }
      ]
    }
  ]
}

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