ll.FleeFrom(Source: vector, Distance: number, Options: list) : ()
Flee from a point. Directs a character (llCreateCharacter) to keep away from a defined position in the region or adjacent regions.
ll.FleeFrom(vector(1,1,1), 3.14, {})
{
"def": "func",
"desc": "Flee from a point.\nDirects a character (llCreateCharacter) to keep away from a defined position in the region or adjacent regions.",
"energy": 10,
"sleep": 0,
"pure": true,
"link": "https://wiki.secondlife.com/wiki/LlFleeFrom",
"name": "FleeFrom",
"signatures": [
{
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
"()"
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "Source",
"desc": "Global coordinate from which to flee.",
"type": [
"vector"
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "Distance",
"desc": "Distance in meters to flee from the source.",
"type": [
"number"
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "Options",
"desc": "No options available at this time.",
"type": [
"list"
],
"variadic": false,
"optional": false
}
]
}
]
}