ll.DetectedType(Number: number) : number
Returns the type (AGENT, ACTIVE, PASSIVE, SCRIPTED) of detected object. Returns 0 if number is not a valid index. Note that number is a bit-field, so comparisons need to be a bitwise checked. e.g.: integer iType = llDetectedType(0); { // ...do stuff with the agent }
ll.DetectedType(15)
{
"def": "func",
"desc": "Returns the type (AGENT, ACTIVE, PASSIVE, SCRIPTED) of detected object.\nReturns 0 if number is not a valid index.\nNote that number is a bit-field, so comparisons need to be a bitwise checked. e.g.:\ninteger iType = llDetectedType(0);\n{\n\t// ...do stuff with the agent\n}",
"energy": 10,
"sleep": 0,
"pure": true,
"link": "https://wiki.secondlife.com/wiki/LlDetectedType",
"name": "DetectedType",
"signatures": [
{
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
"number"
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "Number",
"desc": "",
"type": [
"integer",
"number"
],
"variadic": false,
"optional": false
}
]
}
]
}