ll.DetectedTouchUV (Index: number) -> vectorReturns a vector that is the texture coordinates for where the prim was touched. The X and Y vector positions contain the U and V face coordinates respectively. TOUCH_INVALID_TEXCOORD is returned if the touch UV coordinates cannot be determined (e.g. when the viewer does not support this function).
ll.DetectedTouchUV(3.14)
{
"def": "func",
"desc": "Returns a vector that is the texture coordinates for where the prim was touched.\nThe X and Y vector positions contain the U and V face coordinates respectively.\nTOUCH_INVALID_TEXCOORD is returned if the touch UV coordinates cannot be determined (e.g. when the viewer does not support this function).",
"energy": 10,
"sleep": 0,
"must_use": true,
"link": "https://wiki.secondlife.com/wiki/LlDetectedTouchUV",
"private": false,
"takesSelf": false,
"name": "DetectedTouchUV",
"signatures": [
{
"def": "signature",
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
{
"def": "simple",
"value": "vector"
}
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "Index",
"desc": "Index of detection information",
"type": [
{
"def": "simple",
"value": "number"
}
],
"variadic": false,
"optional": false
}
]
}
]
}