ll.CollisionSound(ImpactSound: string, ImpactVolume: number) : ()
Suppress default collision sounds, replace default impact sounds with ImpactSound. The ImpactSound must be in the object inventory. Supply an empty string to suppress collision sounds.
ll.CollisionSound('test', 3.14)
{
"def": "func",
"desc": "Suppress default collision sounds, replace default impact sounds with ImpactSound.\nThe ImpactSound must be in the object inventory.\nSupply an empty string to suppress collision sounds.",
"energy": 10,
"sleep": 0,
"pure": false,
"link": "https://wiki.secondlife.com/wiki/LlCollisionSound",
"name": "CollisionSound",
"signatures": [
{
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
"()"
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "ImpactSound",
"desc": "",
"type": [
"string"
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "ImpactVolume",
"desc": "",
"type": [
"number"
],
"variadic": false,
"optional": false
}
]
}
]
}