ll.CollisionSound (ImpactSound: string, ImpactVolume: number) -> ()Suppress default collision sounds, replace default impact sounds with ImpactSound. The ImpactSound must be in the object inventory. Supply an empty string to suppress collision sounds.
ll.CollisionSound('test', 3.14)
{
"def": "func",
"desc": "Suppress default collision sounds, replace default impact sounds with ImpactSound.\nThe ImpactSound must be in the object inventory.\nSupply an empty string to suppress collision sounds.",
"energy": 10,
"sleep": 0,
"must_use": false,
"link": "https://wiki.secondlife.com/wiki/LlCollisionSound",
"private": false,
"takesSelf": false,
"name": "CollisionSound",
"signatures": [
{
"def": "signature",
"result": [
{
"name": "",
"def": "result",
"desc": "",
"variadic": false,
"type": [
{
"def": "simple",
"value": "()"
}
],
"optional": false
}
],
"args": [
{
"def": "arg",
"name": "ImpactSound",
"desc": "",
"type": [
{
"def": "simple",
"value": "string"
}
],
"variadic": false,
"optional": false
},
{
"def": "arg",
"name": "ImpactVolume",
"desc": "",
"type": [
{
"def": "simple",
"value": "number"
}
],
"variadic": false,
"optional": false
}
]
}
]
}