ll.AdjustDamage

ll.AdjustDamage (Number: number, Damage: number) -> ()

Changes the amount of damage to be delivered by this damage event.

Example

ll.AdjustDamage(3.14, 3.14)
Raw function spec json
{
  "def": "func",
  "desc": "Changes the amount of damage to be delivered by this damage event.",
  "energy": 10,
  "sleep": 0,
  "must_use": false,
  "link": "https://wiki.secondlife.com/wiki/LlAdjustDamage",
  "private": false,
  "takesSelf": false,
  "name": "AdjustDamage",
  "signatures": [
    {
      "def": "signature",
      "result": [
        {
          "name": "",
          "def": "result",
          "desc": "",
          "variadic": false,
          "type": [
            {
              "def": "simple",
              "value": "()"
            }
          ],
          "optional": false
        }
      ],
      "args": [
        {
          "def": "arg",
          "name": "Number",
          "desc": "Damage event index to modify.",
          "type": [
            {
              "def": "simple",
              "value": "number"
            }
          ],
          "variadic": false,
          "optional": false
        },
        {
          "def": "arg",
          "name": "Damage",
          "desc": "New damage amount to apply on this event.",
          "type": [
            {
              "def": "simple",
              "value": "number"
            }
          ],
          "variadic": false,
          "optional": false
        }
      ]
    }
  ]
}

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